describe a game in plain words. the engine designs it, writes each file one by one, then actually plays it to make sure it works — and boots it right here. keep prompting to change anything.
sprites are AI-generated images your game can draw. generate one here (or ask for one in the prompt) — the agent wires them into the game as window.SPRITES["name"]. regenerate anytime; the running game updates instantly.
// the full source of your game lives here once it's built
// select a file — ask the agent to "split this into multiple files" or "put the logic in js/game.js" to organize a bigger project into folders.